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Monika Urbańczyk
Monika Urbańczyk
Epic Games - Quixel Photogrammetry Artist
Jelenia Góra, Poland

Summary

My passion is to create models based on what is real. To be able to look at them carefully, they must be of the best possible quality. To the creation of 3D models im mainly using photogrammetry. My work as a 3D graphicker I started at school of Zbigniew Rybczyński. It was three-year adventure with programming in C ++. For over ten years I worked mainly with 3D effects, animation and compositing. I realized the effects of Lech Majewski's "Valley of the Gods" and "Loving Vincent" Dorota Kobieli and Hugh Welchman. I cooperated with Televisor (Warsaw), 3D4Medical (Dublin). I was supervisor and artdirector of the vfx team at the Lunapark studio. Since over 6 years I work as photogrametry artist. Previously at Quixel and now at Epic Games.

Skills

Compositing3D Modeling3D ScanningPhotogrammetry

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Knald
Knald
RealityScan
RealityScan